RPG Maker Times

Smile Game Builder and RPG Maker Tutorials, Plugins, Resources, Windowskins

Update on Tutorials and Videos Backup

I’ve mentioned numerous times about having a backup for my Smile Game Builder tutorials and any other videos I create just in case something happens to my YouTube channel because, well, you never know with the current partisan and increasingly censorial climate there. So, it’s time to make it official. Backing Up To BitChute My new alternative BitChute Channel will include playlists for Smile Game Builder and RPG Maker MV content. The latter playlist will also include some unique content. I’m not completely migrating to BitChute; it’s intended as an alternative or a backup channel only at this point. Moreover, videos – notably the Smile Game Builder ones – will…

New Plugin and Plugin Updates

RPG Maker MV Plugins

The RMMV Plugins section has been updated. New plugin MADO Missing Choice/Shop Windows Plugin (KADOKAWA Alt Window Frame Fix). Rereleased plugin Social Media Buttons Plugin. Also some news on the QEngine.

What’s Been Going On? What Happened?

It certainly has been a long time since I updated this blog. I’m still here, still plodding on, but what happened? YouTube Pushback When YouTube introduced their new monetization criteria for channels, my channel was demonetized for not meeting them. It pushed me back. I became enraged and felt as though the rug was pulled aggressively from under my feet. Many others feel the same way too! This happened right when RPG Maker Times‘s rebranding (including its YouTube channel) was almost complete. Fueled by the emotional response, I started looking for alternatives to YouTube and ultimately became distracted by other things, other projects, and other avenues. This meant that I…

SMILE GAME BUILDER Live Streaming Event Announcement

Tryggr - SGB Live Stream Friday 20 October 2017

I will be attempting a live stream Smile Game Builder on Friday October 20 2017.

The live streaming event will take place on Friday at 8 pm PST/11 pm EST.

QEngine: Message Add-On Plugin Showcase

QEngine: Message Add-On Plugin

The video showcase of my upcoming RPG Maker MV Message Add-On plugin for the QEngine is online. Showcase Video The following video details the text codes available for the Message Add-On plugin, but not how to use them (that’s in the help file). Both the QEngine and Message Add-On plugins aren’t available yet, except for my valued beta-testers. What Is The QEngine? For those who don’t know, the QEngine is a core plugin I started writing (and continued writing on and off) for awhile now for RPG Maker MV. Its main purpose is to add extra functions to enable cross-compatibility and usability with most (if not all) of my plugins,…

QEngine: Message Add-On Showcase – Uploaded Later

QEngine: Message Add-On Plugin

A bit later today (if all goes well), I’m showcasing my Message Add-On plugin for RPG Maker MV on YouTube. This is one of the add-ons for the QEngine, on which it relies to function. You can add things like full name, gender and gender-based pronouns to messages; things that aren’t in other message plugins. The QEngine‘s scheduled release (including its current add-ons) for this month is deferred. However, some of my beta-testers found some bugs or have made suggestions, so I’m dealing with them first.

The Gladiator Project – An Old Game Revisited

The Gladiator Project

Six years ago today, The Gladiator Project was actively in development for RPG Maker. It was an ambitious project, based on my personal interest in and fascination with the Roman Empire. Sadly, for various reasons, I abandoned the project. And there it remains, gathering dust. So What Happened? The Gladiator Project was first developed for RMXP, based on its original hack-and-slash concept for RM2K3, but highly expanded. It then migrated to RMVX, where further expansion took place (including customized graphics). To begin with, I wasn’t very competent at RGSS and frequently lurked in forums to try and learn from others’ scripts. I eventually emerged from the shadows to ask how…

A Frustrated Roar from Tryggr!

Frustration! And a frustrated roar from Tryggr to match! Why So Frustrated? The best time management and pre-planning doesn’t factor the body’s needs for rest into the equation. The brain tends to ignore the alarm clock and makes you over-oversleep, especially on those precious days off. We all have to work to pay the bills and to make ends meet. Even for the simplest pleasures in life. Work often takes over our lives in order to fulfill the demands of living. This often leaves less time to dedicate specifically to game development. Lately especially, the frustration stems from seemingly not having enough personal time. Even if survival on a minimal…

QEngine: Extra Message Codes Add-On Release Next Month

QEngine MV

QEngine MV As many of you may know by now, development on the QEngine for RPG Maker MV began some time ago. And it has continued on and off since then. Originally written for VX, its purpose was to incorporate all of my scripts from the former Scripts/Add-Ons Compendium. However, over time, I added several additional options, functions and features to it. And then, with its port-over to MV, came additional functions previously unavailable in its VX counterpart. Although, technically, it was possible to achieve this in RGSS2, I found it easier in JavaScript (because of my previous web design background). Once I started learning MV’s JavaScript architecture, I added…

RM2K3 and XP Pages Archived

Pretitle Movie Snapshot

The pages for 2K3 and XP moved to Archives, while the posts remain intact. Reasons The reason for this is because I no longer use them, so no longer actively support them. The focus is now on VX, VX Ace, MV and Smile Game Builder. This is part of RPG Maker Times‘s spring cleaning and renovation. Most of the updates will be on Smile Game Builder and MV now, with occasional updates for the other second-generation RPG Makers.

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