RPG Maker Times

Smile Game Builder and RPG Maker Tutorials, Plugins, Resources, Windowskins

RM2K3 and XP Pages Archived

Pretitle Movie Snapshot

The pages for 2K3 and XP moved to Archives, while the posts remain intact. Reasons The reason for this is because I no longer use them, so no longer actively support them. The focus is now on VX, VX Ace, MV and Smile Game Builder. This is part of RPG Maker Times‘s spring cleaning and renovation. Most of the updates will be on Smile Game Builder and MV now, with occasional updates for the other second-generation RPG Makers.

Spring Cleaning and Renovation

RPG Maker Times Blog

After my previous post, Neglected But Not Forgotten, I started thinking. Since yesterday was officially the First Day of Spring, I figured it was time to spring-clean the site. Careful Consideration After carefully considering on the best course of action for this, I decided to drop support for 2K3 and XP. These two RPG Makers seem less predominant nowadays, and besides I no longer actively use them. While some game developers may still use them, according to general statistics, their usage is less frequent in favor of VX, VX Ace and MV. Hence, the decision. Most of the current posts containing references to 2K3 and XP will remain intact. However,…

Tutorials Section Revision

RPG Maker Times Blog

I revised Tutorials & How-To’s section today. Why the Revision? I deemed it necessary to revamp the section because it had become rather cluttered. This is especially the case now with the increasing number of Smile Game Builder tutorials. It was time to review the section and reorganize it. So, RPG Maker and Smile Game Builder have their own sections. In time, I’ll further slimline it, where I’ll delete the least used or least visited pages. Since RPG Maker Times no longer actively supports RM2K/3 (I just don’t use 2000 or 2003 any more, even though I bought them both), much of the content will become redundant or archived. And…

Zelda Forest Maze Demo – Smile Game Builder (Beta)

Smile Game Builder

Remember the Lost Woods forest maze in The Legend of Zelda (NES)? Demo for Smile Game Builder This is a workable variation of it in Smile Game Builder. It was an experiment in an early build to see if it could be done. This is loosely based on an RMXP tutorial I did awhile ago. Here’s the result: At some point in the future, I’ll do a full tutorial on how to do this in Smile Game Builder. That is, after I’ve ironed out a few bugs.

Windowskins and Other Sections Updates

Windowskins Awhile ago, RPG Maker Times had its own windowskins subdomain, but it merged with the main blog. The main reason for that in the first place was actually because it of its shared server. Downtime was frequent as a result, sometimes for hours. I was usually unaware of the downtime. The previous web host wasn’t at fault. It was the price of having a website steadily increasing in popularity on a shared server. Kind of like a baby outgrowing its diapers. So I had to make a decision and find somewhere else more suited to the blog’s needs. And, since changing to Dreamhost and upgrading to a VPS, downtime…

Events Tutorials 2b: Picture Effects – Tinting

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This is the third video in the Events Tutorials series and the second in the Picture Effects multi-parter. If you haven’t already, I recommend you watch the first one, Fade In/Out Picture Effects before this one. This how-to video shows how to create a nice tint effect for your pictures. This, in my opinion, is a really cool effect. As always, future tutorials are drawn from different sources or whenever I’m inspired. However, write suggestions for future Events Tutorials in the comments below. Video Tutorial Other RPG Makers The steps in this video will work in other RPG Makers, probably with some tweaking. Setting up is essentially the same, as…

Events Tutorials 2a: Picture Effects – Fading In/Out

RPG Maker Times Blog

This is the second video in the Events Tutorials series. It’s a multi-parter demonstrating how to create some cool picture effects for your RPG Maker games. In the first video (this one), we’ll cover fading pictures in and out on maps for things like chapters. The second video in the series deals with tinting picture effects. There may be more picture effects tutorials in the future. For future tutorials, I’ll draw on different sources or whenever I’m inspired. However, if you have suggestions for future Events Tutorials, let me know in the comments below. Video Tutorial Other RPG Makers The steps in this video will work in other RPG Makers,…

How Much RPG Maker Trivia Can You Answer?

RPG Maker Web presented this question on Twitter. And, of course, I tried it, curious to see just how much I know about RPG Maker because I have been involved with it since RM95, after all! (That makes me feel so old now!) https://t.co/sckhIIQ5aE How much #RPGMaker Trivia can you answer? pic.twitter.com/PZFPoLhRIj — RPG Maker Web (@RPGmakerweb) July 9, 2016 My Result: 90% I overlooked just one fine detail. Hint: Forget about transparency! RT @RPGmakerweb I'm an #RPGMaker Geek! 😊 I got 90%! What's your score?! I started with #RM95, been using it since! https://t.co/52ezkwUIKP — RPG Maker Times (@CompanionWulf) July 10, 2016 And, so, why not try it? If…

Trolls and Game Development

Armed & Dangerous - Trolls and Game Development

Trolls and game development go hand in hand, it seems, and there’s really no escaping it. The reasons behind trolling aren’t that important. The knock-on effects – especially on new or independent game developers – are! Rating, No Comment For many indie gamedevs (myself included), one of the major frustrations is the lack of proper comments accompanying ratings. Everyone’s entitled to their own opinions, of course, so they have the right to comment on the game, as not every game will appeal to every player. It’s a matter of personal taste or preference. So, with this in mind, it’s inevitable that a game’s ratings will be affected by this diversity…

Terms of Use for Scripts/Plugins Updated

The Terms of Use for Scripts/Plugins has now been updated. All RPG Maker XP, VX and VX Ace scripts can now be used freely in both commercial and non-commercial projects with proper credit. RPG Maker MV plugins can be used in non-commercial projects only. However, a license granting non-exclusive use in commercial projects can be purchased for a small fee (to cover costs and distribution). Be sure to read the Terms of Use for each section and, if you have any questions or concerns, for now I can be contacted at RPG Maker MV until a proper system is in place on this blogsite.

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