RPG Maker Times

Smile Game Builder and RPG Maker Tutorials, Plugins, Resources, Windowskins

Spring Cleaning and Renovation

RPG Maker Times Blog

After my previous post, Neglected But Not Forgotten, I started thinking. Since yesterday was officially the First Day of Spring, I figured it was time to spring-clean the site. Careful Consideration After carefully considering on the best course of action for this, I decided to drop support for 2K3 and XP. These two RPG Makers seem less predominant nowadays, and besides I no longer actively use them. While some game developers may still use them, according to general statistics, their usage is less frequent in favor of VX, VX Ace and MV. Hence, the decision. Most of the current posts containing references to 2K3 and XP will remain intact. However,…

Tutorials Section Revision

RPG Maker Times Blog

I revised Tutorials & How-To’s section today. Why the Revision? I deemed it necessary to revamp the section because it had become rather cluttered. This is especially the case now with the increasing number of Smile Game Builder tutorials. It was time to review the section and reorganize it. So, RPG Maker and Smile Game Builder have their own sections. In time, I’ll further slimline it, where I’ll delete the least used or least visited pages. Since RPG Maker Times no longer actively supports RM2K/3 (I just don’t use 2000 or 2003 any more, even though I bought them both), much of the content will become redundant or archived. And…

Events Tutorials 2b: Picture Effects – Tinting

RPG Maker Times Blog

This is the third video in the Events Tutorials series and the second in the Picture Effects multi-parter. If you haven’t already, I recommend you watch the first one, Fade In/Out Picture Effects before this one. This how-to video shows how to create a nice tint effect for your pictures. This, in my opinion, is a really cool effect. As always, future tutorials are drawn from different sources or whenever I’m inspired. However, write suggestions for future Events Tutorials in the comments below. Video Tutorial Other RPG Makers The steps in this video will work in other RPG Makers, probably with some tweaking. Setting up is essentially the same, as…

Events Tutorials 2a: Picture Effects – Fading In/Out

RPG Maker Times Blog

This is the second video in the Events Tutorials series. It’s a multi-parter demonstrating how to create some cool picture effects for your RPG Maker games. In the first video (this one), we’ll cover fading pictures in and out on maps for things like chapters. The second video in the series deals with tinting picture effects. There may be more picture effects tutorials in the future. For future tutorials, I’ll draw on different sources or whenever I’m inspired. However, if you have suggestions for future Events Tutorials, let me know in the comments below. Video Tutorial Other RPG Makers The steps in this video will work in other RPG Makers,…

How Much RPG Maker Trivia Can You Answer?

RPG Maker Web presented this question on Twitter. And, of course, I tried it, curious to see just how much I know about RPG Maker because I have been involved with it since RM95, after all! (That makes me feel so old now!) https://t.co/sckhIIQ5aE How much #RPGMaker Trivia can you answer? pic.twitter.com/PZFPoLhRIj — RPG Maker Web (@RPGmakerweb) July 9, 2016 My Result: 90% I overlooked just one fine detail. Hint: Forget about transparency! RT @RPGmakerweb I'm an #RPGMaker Geek! 😊 I got 90%! What's your score?! I started with #RM95, been using it since! https://t.co/52ezkwUIKP — RPG Maker Times (@CompanionWulf) July 10, 2016 And, so, why not try it? If…

Terms of Use for Scripts/Plugins Updated

The Terms of Use for Scripts/Plugins has now been updated. All RPG Maker XP, VX and VX Ace scripts can now be used freely in both commercial and non-commercial projects with proper credit. RPG Maker MV plugins can be used in non-commercial projects only. However, a license granting non-exclusive use in commercial projects can be purchased for a small fee (to cover costs and distribution). Be sure to read the Terms of Use for each section and, if you have any questions or concerns, for now I can be contacted at RPG Maker MV until a proper system is in place on this blogsite.

Restructuring/Updating Scripts/Plugins Pages

Restructuring/Updating Scripts/Plugins Pages

I’m in the process of restructuring the way that files are downloaded from RPG Maker Times, particularly in the RMMV/JGSS section. This is in light of something that I completely overlooked and recently discovered. Previously, RMMV has been downloadable from Pastebin. However, due to the way that Pastebin saves the files this has been causing problems with the plugins. I’ll be removing Pastebin from the download options and providing alternative download files: Directly from RPG Maker Times and from Dropbox. These will be ZIP’d to include the Terms of Use for each plugin. Some plugins will also be downloadable from RPG Maker MV as well; these will link directly to…

Extra Stats v4.0 Release Date

The Extra Stats version 4.0 is scheduled for release this weekend (if all goes well). It’s going through its final testing stages. Extra Stats v4.0 for #RMVX is scheduled for release this weekend (if all goes well). #RPGMaker #GameDev #IndieDev http://t.co/XXZhtvBqO3 — RPG Maker Times (@CompanionWulf) August 24, 2015 More stats will be added to it as time goes by, depending on a few things, including inspiration from other games and any comments.

Extra Stats v4.0 (RMVX) – In Development

Extra Stats v4 RMVX

The Extra Stats script is being updated to version 4.0 and is nearing completion. Version 4 will eventually supersede version 3, but the older version will still be available for download for those who prefer it. Several new features have been added, notably that each stat section now has its own display. Each section can include a filler picture as well. Some of the main features in Version 4 are: I have no predetermined release date in mind yet, but it’ll be soon.

Is It Legal To Change The Game.exe Icon?

I came across a question a few weeks ago about the legality of using such software as Resource Hacker to change the Game.exe icon, so I thought I’d answer it. First of all, according to the EULA: Licensee shall not reverse engineer, de-compile, or disassemble the Software. which means, in short, that technically it IS illegal, since you’re modifying something that is part of the "Software", i.e. RPG Maker. With that said, however, you’re not actually directly modifying the software itself, only the game’s icon for creating shortcuts. And, since there isn’t an apparent option for the INI to use an icon, for some developers having a game-exclusive icon is…

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