Tag Archives: Fun With Events

Smile Game Builder Tutorial #28: Advanced Crafting (Cooking)

Smile Game Builder Tutorial 28: Advanced Crafting (Cooking)

This topic of this week’s Smile Game Builder tutorial is Advanced Cooking. In Tutorial #28: Advanced Crafting (Cooking), I revisit the previous Cooking tutorial (#19) and add a Cooking Level and Cooking XP. This is particularly inspired by Runescape, a

Smile Game Builder Tutorial #12: Tips & Tricks (Part 1)

Smile Game Builder Tutorial #12: Tips & Tricks (Part 1)

This short tutorial is dedicated to some small tweaks, tips and tricks to enhance or build your game, things that don’t really fit larger tutorials and FAQs. Regular Feature This will become a regular feature for tutorials, although sporadically, in

Smile Game Builder Tutorial #10: Event Triggers

Smile Game Builder Tutorial #10: Event Triggers

In this tutorial, I showcase using triggers, notably the autorun parallel trigger. The idea is to set up a meeting with three characters. Once they’re all summoned, a message automatically appears telling you to return to the house for the

Smile Game Builder Tutorial #9: Pictures

SGB Tutorial 9: Pictures

This tutorial showcases pictures. You can manipulate pictures to add life to your static images, so these are some of the techniques I’ve learned. There’s also a routine to add a Compass HUD to your maps, which change according to

Smile Game Builder Tutorial #8: Time and Date

SGB Tutorial 8: Time and Date

This tutorial is an overview of the Time and Date function (in the Advanced Variables Option). It demonstrates how you can use and display the local system time in message boxes. The initial intention for this tutorial was a simple

Smile Game Builder Tutorial #4: Working with Conditions (Part 1)

Smile Game Builder 4: Working with Conditions (Part 1)

This tutorial shows how to use conditions effectively in Smile Game Builder, including what they are and how they function. Conditions in SGB are the equivalent of switches in RPG Maker, but they’re used slightly differently in SGB. This multi-part

Smile Game Builder Tutorial #3.3 (Part 4) – Characters & Party Members

Smile Game Builder Tutorial #3.3 (Part 4) - Characters & Party Members

In Part 4 of the Characters & Party Members tutorial for the Smile Game Builder Tutorial series, I go through several requested options, namely, Eldred will join when: Video You can watch the other parts in the series (recommended): Next

Smile Game Builder Tutorial #3.3 (Part 3) – Characters & Party Members

Smile Game Builder Tutorial #3.3 (Part 3) - Characters & Party Members

I published Part 3 of the Characters & Party Members for the Smile Game Builder Tutorial series earlier than usual this week. With Part 1, we had a brief look at preset events and added Marie, who wanted a flower.

Smile Game Builder – Tutorial #3.1: Events Overview

Smile Game Builder - Tutorial #3.1: Events Overview

This tutorial, the third in the Smile Game Builder series, glosses over the preset events, going through each one in turn. This isn’t a comprehensive how-to; it’s simply to showcase what’s available. Note: This video is longer than I intended

Events Tutorials 2b: Picture Effects – Tinting

RPG Maker Times Blog

This is the third video in the Events Tutorials series and the second in the Picture Effects multi-parter. If you haven’t already, I recommend you watch the first one, Fade In/Out Picture Effects before this one. This how-to video shows