RPG Maker Times

Smile Game Builder and RPG Maker Tutorials, Plugins, Resources, Windowskins

Extra Stats v4.0 Released

The Extra Stats v4.0 is finally finished. Extra Stats Script v4.0 released. #RPGMaker #RGSS2 #GameDev http://t.co/X7QE3xs481 pic.twitter.com/909BZDezj9 — RPG Maker Times (@CompanionWulf) August 29, 2015 The main feature of the ESS v4.0 is a menu system to categorise sections accordingly. It’s now available to download and use in your projects if you find it useful. Some stats are still pending – I haven’t had the time to code them yet – but it’s still fully functional. I’m not sure when it’ll be updated to v5.0 (the final version). It all depends on what happens between now and then.

Extra Stats v4.0 Release Date

The Extra Stats version 4.0 is scheduled for release this weekend (if all goes well). It’s going through its final testing stages. Extra Stats v4.0 for #RMVX is scheduled for release this weekend (if all goes well). #RPGMaker #GameDev #IndieDev http://t.co/XXZhtvBqO3 — RPG Maker Times (@CompanionWulf) August 24, 2015 More stats will be added to it as time goes by, depending on a few things, including inspiration from other games and any comments.

Extra Stats v4.0 (RMVX) – In Development

Extra Stats v4 RMVX

The Extra Stats script is being updated to version 4.0 and is nearing completion. Version 4 will eventually supersede version 3, but the older version will still be available for download for those who prefer it. Several new features have been added, notably that each stat section now has its own display. Each section can include a filler picture as well. Some of the main features in Version 4 are: I have no predetermined release date in mind yet, but it’ll be soon.

Extra Stats VX v3.0 Updated

The Extra Stats VX v3.0 has been updated. The manual is also ready (DOC and PDF). Note: The script will not work properly without the required Global Colors and Universal Configuration Settings modules. I only realised this after I’d closed the site down, so work will begin on that tomorrow and upload the completed modules later in the week.

Scripts Almost Ready

In between work, maintaining a second blog and an online store, as well as a bit of playtime, there aren’t enough hours in the day. That said, I have managed to update a few scripts. The following scripts are almost ready for release: Universal Configuration Settings – This is to consolidate all of the settings for my various scripts, all in one convenient place. It also includes a module checker to check if the required modules (predefined in the settings) are present or installed correctly. Currently, this is absorbing the Q-Engine settings. This will eventually be required for all of my scripts. EDIT: Available for download here. Q-Engine – This…

Scripts Updates and News

New Site Formula RPG Maker Times Companion has been going through a metamorphosis. This is the front page for the entire blog, highlighting some of the major sections. It also acts as an index for some pages, leading directing to the blog. Scripts Updates I’ve developed a "Universal Configuration Settings Module", which consolidates all of the settings for my scripts (past and present) and makes it easier to set them all up, rather than going into each one individually. Other features include a "Required Modules Checker", where you can set modules to become required. If any are missing, the Required Modules Checker will throw a corresponding error message. Also, the…

Extra Stats Script VX v3.0

The Extra Stats script for RMVX (Version 3.0) is now available to download, ahead of schedule. The Manual is also available in DOC and PDF formats on the page. The Version History, plus an instructional demo, will be updated at a later date.

Scripts and Site Updates

Several scripts, tutorials and demos have been updated. They will also be updated on RPG Maker Times Companion shortly. Scripts Updates The following scripts have updates: Extra Stats Window v3.0 – Released very soon, pending a few tweaks and bug fixes. Q-Engine v2.0 Release Candidate – This has been undergoing a rewrite to make things easier and to address a number of additional conflicts. Q-Engine Message System (QeMS) v1.0 – This is a very basic but functional message system, with more added to it as time goes on. (Personal Note: This is more of a personal experiment to apply what I’ve learnt – am learning – about Regular Expressions; it…

Paranormality RMVX / Q-Engine Features

Paranormality RMVXA Project I’ve started working on a new RMVX project, entitled Paranormality: Darkling, which are loosely based on my Jack Urban Chronicles novels (in progress) and will showcase what the Q-Engine is capable of. The project has just entered its embryonic stages, but regular updates will appear on its official website. Q-Engine Features List Now that the Q-Engine is at version 1.17.26.3 (cited as Release Candidate 2.0), it’s time to showcase some of its major features. All of these are customisable from the Configurations Settings. Animated Title Screen – Animated title and author/subtitle graphics, as well as moving layers. Menu Information Windows – Provides additional information about each menu…

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