I will no longer be supporting RM2K3 as actively as before, as the main focus will now be for RMXP and RMVX. Although I may still produce tutorial demos and mini-games for RM2K3, there won’t be as many RM2K3-based tutorials; these will be primarily for the other RPG Makers.
I’m in the process of compiling the windowskins on RPG Maker Times and placing them on a separate blog. This will allow for easier access, including specific search keywords. Then, in the future, most of the windowskins will most likely be developed for both RMXP and RMVX. To view the windowskins at a glance, you can visit the RPG Maker Windowskins blog.
Since both of my projects are being developed simultaneously, updates are available on their separate sites and they will be revamped over the next few weeks. To keep up-to-date with the projects, click on the links below (and update any bookmarks accordingly):
- The Gladiator Project (Arena Gladiatorium – Projecta Gladiatore).
- Ars Mechanicum 1: Genesis (formerly Ars Magia)
Yes, Ars Magia has been officially renamed. This is to better reflect the nature of the game. It’s actually gone back to its “grass roots”, based on the previously named series of short-short stories I wrote, but integrated into the novella and game.
As always, to keep abreast of developments with the projects and blog updates, don’t forget to subscribe to the newsfeeds or newsletter.