Smile Game Builder Video Tutorials

Smile Game Builder Video Tutorials

This slideshow contains all of my Smile Game Builder Tutorials, past and present, which you can watch directly. Tutorials Schedule Every week, usually Sundays or Mondays, a new tutorial is uploaded. Sometimes, More »

Social Media Buttons/In-Game Website Plugin (RMMV)

Social Media Buttons/In-Game Website Plugin (RMMV)

The Social Media Buttons Plugin enables you to display social media buttons (Twitter, Facebook, Google+, YouTube, and your project Website) on the Title Screen, each of which opens the corresponding website in More »

Map/Compass HUD Plugin (RMMV)

Map/Compass HUD Plugin (RMMV)

The Map/Compass HUD plugin displays a window on the map showing the map name, compass/direction and player coordinates, each of which can be toggled on or off. More »

Currency Formatter Plugin

Currency Formatter Plugin

The Currency Formatter plugin rewrites the currency into a much more readable format, especially with larger numbers, thus 1000 is shown as 1,000 or 1k, 100000 is shown as 100,000 or 100k, More »

Extra Stats Script (ESS)

Extra Stats Script (ESS)

The Extra Stats Script displays a new window containing extra in-game statistics, such as number of battles won, number of chests opened and amount of cumulative gold collected. An RMVXA version is More »

 

RM2K3 and XP Pages Archived

Pretitle Movie Snapshot

The pages for 2K3 and XP moved to Archives, while the posts remain intact. Reasons The reason for this is because I no longer use them, so no longer actively support them. The focus is now on VX, VX Ace,

RPG Maker MV Now for Linux

RPG Maker MV

RPG Maker Web announced their Linux support for RPG Maker MV!! And over 1,000,000 sales! Don’t forget the sale!!

Spring Cleaning and Renovation

RPG Maker Times Blog

After my previous post, Neglected But Not Forgotten, I started thinking. Since yesterday was officially the First Day of Spring, I figured it was time to spring-clean the site. Careful Consideration After carefully considering on the best course of action

Neglected But Not Forgotten

Pretitle Movie Snapshot

Sadly, I’ve neglected this blog, but haven’t forgotten about it. It’s constantly in the back of my mind. I frequently entertain grand notions that one day I’ll uber-update it with all the latest RPG Maker news. This includes my own

Smile Game Builder Tutorial #12: Tips & Tricks (Part 1)

Smile Game Builder Tutorial #12: Tips & Tricks (Part 1)

This short tutorial is dedicated to some small tweaks, tips and tricks to enhance or build your game, things that don’t really fit larger tutorials and FAQs. Regular Feature This will become a regular feature for tutorials, although sporadically, in

Smile Game Builder Tutorial #11: Relationship System

SGB Tutorial #11: Relationship System

The Product Manager for Smile Game Builder wanted a dating/relationship system. The idea is that the player gives gifts or compliments to female NPCs to build "likeability" This tutorial is the result; it’s a basic relationship system. Each NPC has

Smile Game Builder Tutorial #10: Event Triggers

Smile Game Builder Tutorial #10: Event Triggers

In this tutorial, I showcase using triggers, notably the autorun parallel trigger. The idea is to set up a meeting with three characters. Once they’re all summoned, a message automatically appears telling you to return to the house for the

Smile Game Builder Tutorial #9: Pictures

SGB Tutorial 9: Pictures

This tutorial showcases pictures. You can manipulate pictures to add life to your static images, so these are some of the techniques I’ve learned. There’s also a routine to add a Compass HUD to your maps, which change according to

Message Codes Plugin Update 1.6

RPG Maker MV Plugins

For the Message Codes Plugin, as well as some tweaks and bug fixes, the following have been added: The main update is Text Alignment, where text can be aligned left, center and right. This is what I call “true form

Smile Game Builder Tutorial #8: Time and Date

SGB Tutorial 8: Time and Date

This tutorial is an overview of the Time and Date function (in the Advanced Variables Option). It demonstrates how you can use and display the local system time in message boxes. The initial intention for this tutorial was a simple