I realised today there haven’t been any updates for a while, primarily because I’ve been busy with other things. However, I haven’t been idle on the RPG Maker scene.
Snow Fun For Some
Right now though, the UK snow is the major talking point here at the moment, including being the longest persistent cold snap for 30 years! The family “in joke” at the moment is that I brought the snow with me from Canada, since British Columbia has hardly had any – at least not their “usual” amount – and when I go back there things will return to “normal”. With several feet already fallen, and more on its way, people here are ill-equipped to deal with it. Schools have closed, 40% of the workforce have been unable to drive into work, and some of the more isolated areas are still closed off. It’s certainly a winter they will remember for a while!
The Gladiator Project – Graphics Wanted
I’ve had to put TPG on hold for awhile because of a lack of graphics. I’m not good with graphics at all, so if anyone is willing (and able) to create tilesets, character sets, and other types of graphics for the game, it’d be more than greatly appreciated. Contact me here (in comments) or at Twitter. I will give full credit, of course!
Comprehensive Chest Tutorials (RM2K3)
One of the side-projects I have been working on is a huge multi-part RM2K3 “how to” tutorial for chests, which can also be used in RMXP and RMVX, since they use events. Here is a breakdown of the different parts of the tutorial:
- Part 1: Basic Chests
- Part 2: Locked Chests
- Part 3: Random Contents
- Part 4a: Combination Locks (Basic)
- Part 4b: Combination Locks (Advanced)
- Part 5: Trapped Chests
- Part 6: Picking Locks
- Part 7: Monster-In-A-Box
- Part 8: Items by Location (Map ID)
- Part 9: Items by Level (Hero Level)
There will be a demo that goes along with this tutorial as well.