Real Time KTS Mod

This is in answer to Miaucho‘s question (in the comments) about how it would be possible to rename the months to something else and is a followup to the Kylock Time System Script I posted a while ago. While I have an intermediate understanding of RGSS at the moment, I will experiment on my own. That’s how I learn things. Thing is I couldn’t quite figure out how to implement the month array into the time system without encountering a few problems. My mind drew a blank. Anyway, I found the Real Time KTS Mod by accident. This is a modification of Kylock’s, but it’s a very good one at…

Kylock Time System Script

This is in answer to Steve‘s question (in one of the comments), asking if it was possible to place the actual time and date into separate in-game variables. Short answer is “Yes, it is!” I’m still working on my full calendrical system script, but the best time system that I’ve found is this one: This video shows how to use the demo script, downloadable here. Alternatively, the “original” forum post goes into much more detail.

Still Here!

Apologies for the lack of updates. I haven’t abandoned this blog. Things have been hectic and, due to my hard drive failing, lost my data, including my RPG Maker programs and projects. I’m not really bothered by it because they can be redone, and just like writing, the first draft is always the rough draft anyway. Thanks for the comments and support. I’ve just re-downloaded RMVX, so will be making full use of it again. And will answer your question, Steve, soon. Just please bear with me.