Social Media Buttons/In-Game Website Plugin (RMMV)

Social Media Buttons/In-Game Website Plugin (RMMV)

The Social Media Buttons/In-Game Website Plugin enables you to display social media buttons (Twitter, Facebook, Google+ and your project Website) on the Title Screen, each clickable to open the corresponding website in More »

Map/Compass HUD Plugin (RMMV)

Map/Compass HUD Plugin (RMMV)

The Map/Compass HUD plugin displays a window on the map showing the map name, compass/direction and player coordinates, each of which can be toggled on or off. More »

Currency Formatter Plugin (RMMV)

Currency Formatter Plugin (RMMV)

The Currency Formatter plugin rewrites the currency into a much more readable format, especially with larger numbers. It was originally inspired by the scriptlets I did for RMVX and RMVXA to split More »

Extra Stats Script (ESS)

Extra Stats Script (ESS)

The Extra Stats Script displays a new window containing extra in-game statistics, such as number of battles won, number of chests opened and amount of cumulative gold collected. An RMVXA version is More »

 

RPG Maker Times Blog v6

RPG Maker Times Blog

Welcome to the RPG Maker Times blogsite. Version 6 has been moved to Dreamhost. This web host is highly recommended! It’s fast, secure and affordable! Anyway, the blog has a new, more dynamic layout. It was redesigned to reflect the

Message Codes Plugin Update 1.6

RPG Maker MV Plugins

For the Message Codes Plugin, as well as some tweaks and bug fixes, the following have been added: The main update is Text Alignment, where text can be aligned left, center and right. This is what I call “true form

Smile Game Builder Tutorial #8: Time and Date

SGB Tutorial 8: Time and Date

This tutorial is an overview of the Time and Date function (in the Advanced Variables Option). It demonstrates how you can use and display the local system time in message boxes. The initial intention for this tutorial was a simple

Smile Game Builder Tutorial #7: Advanced Variables (Part 1)

Smile Game Builder 7: Advanced Variables

Advanced Variables is a newly updated function that allows you more scope when manipulating variables. You can use it for such things as storing date and time, player stats and camera settings. This tutorial is an overview only, but I’ll

Smile Game Builder Tutorial #6: Controlling the Camera (Part 1)

Smile Game Builder Tutorial 6: Controlling the Camera (Part 1)

Camera Control is a new function available for Smile Game Builder. With it, you’re able to use cameras to create some stunning effects, such as for cut scenes and map panning. This tutorial is an overview on its functionality and

Tutorials Section Revision

RPG Maker Times Blog

I revised Tutorials & How-To’s section today. Why the Revision? I deemed it necessary to revamp the section because it had become rather cluttered. This is especially the case now with the increasing number of Smile Game Builder tutorials. It

Smile Game Builder Tutorial #5: Working with Conditions (Part 2)

Smile Game Builder 5: Working with Conditions (Part 2)

Continuing on the Working with Conditions Tutorial, we set up an event where a woman approaches the player after you have a certain item (lemon balm). She then asks if you want a potion before running off into the nearby

Smile Game Builder Tutorial #4: Working with Conditions (Part 1)

Smile Game Builder 4: Working with Conditions (Part 1)

This tutorial shows how to use conditions effectively in Smile Game Builder, including what they are and how they function. Conditions in SGB are the equivalent of switches in RPG Maker, but they’re used slightly differently in SGB. This multi-part

Smile Game Builder Tutorial #3.3 (Part 4) – Characters & Party Members

Smile Game Builder Tutorial #3.3 (Part 4) - Characters & Party Members

In Part 4 of the Characters & Party Members tutorial for the Smile Game Builder Tutorial series, I go through several requested options, namely, Eldred will join when: Video You can watch the other parts in the series (recommended): Next

Smile Game Builder Tutorial #3.3 (Part 3) – Characters & Party Members

Smile Game Builder Tutorial #3.3 (Part 3) - Characters & Party Members

I published Part 3 of the Characters & Party Members for the Smile Game Builder Tutorial series earlier than usual this week. With Part 1, we had a brief look at preset events and added Marie, who wanted a flower.

My Pet Troll

Pet Troll

I have a pet troll now. He’s very loyal and determined. Sadly, he’s not house-trained. He doesn’t know how to follow instructions or to do things on his own, especially the more complex tasks. He likes to follow at my