Social Media Buttons/In-Game Website Plugin (RMMV)

Social Media Buttons/In-Game Website Plugin (RMMV)

The Social Media Buttons/In-Game Website Plugin enables you to display social media buttons (Twitter, Facebook, Google+ and your project Website) on the Title Screen, each clickable to open the corresponding website in More »

Map/Compass HUD Plugin (RMMV)

Map/Compass HUD Plugin (RMMV)

The Map/Compass HUD plugin displays a window on the map showing the map name, compass/direction and player coordinates, each of which can be toggled on or off. More »

Currency Formatter Plugin (RMMV)

Currency Formatter Plugin (RMMV)

The Currency Formatter plugin rewrites the currency into a much more readable format, especially with larger numbers. It was originally inspired by the scriptlets I did for RMVX and RMVXA to split More »

Extra Stats Script (ESS)

Extra Stats Script (ESS)

The Extra Stats Script displays a new window containing extra in-game statistics, such as number of battles won, number of chests opened and amount of cumulative gold collected. An RMVXA version is More »


RPG Maker Times Blog v6

RPG Maker Times Blog

Welcome to the RPG Maker Times blogsite. Version 6 has been moved to Dreamhost. This web host is highly recommended! It’s fast, secure and affordable! Anyway, the blog has a new, more dynamic layout. It was redesigned to reflect the

Smile Game Builder – Tutorial #3.1: Events Overview

Smile Game Builder - Tutorial #3.1: Events Overview

This tutorial, the third in the Smile Game Builder series, glosses over the preset events, going through each one in turn. This isn’t a comprehensive how-to; it’s simply to showcase what’s available. Note: This video is longer than I intended

Smile Game Builder – Tutorial #2: Creating Maps Overview

Smile Game Builder - Tutorial #2: Creating Maps Overview

This is my second Smile Game Builder tutorial, which is an overview on creating basic maps. This video doesn’t go into much detail, as everything is straightforward. It shows the basics of navigating the map in the editor, placement of

Smile Game Builder – Tutorial #1: Short Overview

Smile Game Builder - Tutorial #1: Short Overview

This is the first in a series of tutorials I’m planning for Smile Game Builder. This is just an overview on some of the customizations. Future tutorials will include anything from events to graphics to creating a full game with

GIMP Doesn’t Like Smile Game Builder! Here’s Why!

Smile Game Builder

I use GIMP to render most of my custom graphics and images for RPG Maker and Smile Game Builder projects. Corrupted Images Apparently, GIMP doesn’t like Smile Game Builder much. Images created, rendered, saved, exported and imported in SGB in

Zelda Forest Maze Demo – Smile Game Builder (Beta)

Smile Game Builder

Remember the Lost Woods forest maze in The Legend of Zelda (NES)? Demo for Smile Game Builder This is a workable variation of it in Smile Game Builder. It was an experiment in an early build to see if it

My Smile Game Builder Experiments

Smile Game Builder

For awhile I’ve tweeted about Smile Game Builder and my foray into the new RPG Maker. So I decided to conglomerate them into a single post to save time and space. This serves a dual purpose. Not only does it

Smile Game Builder – Upcoming RPG Maker

Smile Game Builder

Many of my Twitter followers already know that it’s my privilege and honour to beta-test a new upcoming RPG Maker called Smile Game Builder (SGB). Beta Phase This RPG Maker shows a lot of potential. Its selling point is the

RPG Maker MV Update V1.3 – V1.3.1

RPG Maker MV

RPG Maker MV 1.3 is here! For Steam users, updates are automatic. If, however, the standalone version needs manual updating. PIXI v4 Update It’s not without its issues, the inevitable "update blues". But most notably is the large portions of

Google+ Social Media Buttons Update

Social Media Buttons Plugin v1.7

The Social Media Buttons/In-Game Website Plugin is now at Version 1.7. (I should really shorten its title.) I added support for sharing your Google+ accounts. And also tweaked the buttons for dynamic positioning, depending on which ones you use. Future

Windowskins and Other Sections Updates

Windowskins Awhile ago, RPG Maker Times had its own windowskins subdomain, but it merged with the main blog. The main reason for that in the first place was actually because it of its shared server. Downtime was frequent as a