Smile Game Builder Video Tutorials

Smile Game Builder Video Tutorials

This slideshow contains all of my Smile Game Builder Tutorials, past and present, which you can watch directly. Tutorials Schedule Every week, usually Sundays or Mondays, a new tutorial is uploaded. Sometimes, More »

Social Media Buttons/In-Game Website Plugin (RMMV)

Social Media Buttons/In-Game Website Plugin (RMMV)

The Social Media Buttons/In-Game Website Plugin enables you to display social media buttons (Twitter, Facebook, Google+ and your project Website) on the Title Screen, each clickable to open the corresponding website in More »

Map/Compass HUD Plugin (RMMV)

Map/Compass HUD Plugin (RMMV)

The Map/Compass HUD plugin displays a window on the map showing the map name, compass/direction and player coordinates, each of which can be toggled on or off. More »

Currency Formatter Plugin (RMMV)

Currency Formatter Plugin (RMMV)

The Currency Formatter plugin rewrites the currency into a much more readable format, especially with larger numbers. It was originally inspired by the scriptlets I did for RMVX and RMVXA to split More »

Extra Stats Script (ESS)

Extra Stats Script (ESS)

The Extra Stats Script displays a new window containing extra in-game statistics, such as number of battles won, number of chests opened and amount of cumulative gold collected. An RMVXA version is More »

 

RPG Maker Times Blog v6

RPG Maker Times Blog

Welcome to the RPG Maker Times blogsite. Version 6 has been moved to Dreamhost. This web host is highly recommended! It’s fast, secure and affordable! Anyway, the blog has a new, more dynamic layout. It was redesigned to reflect the

Smile Game Builder Tutorial #12: Tips & Tricks (Part 1)

Smile Game Builder Tutorial #12: Tips & Tricks (Part 1)

This short tutorial is dedicated to some small tweaks, tips and tricks to enhance or build your game, things that don’t really fit larger tutorials and FAQs. Regular Feature This will become a regular feature for tutorials, although sporadically, in

Smile Game Builder Tutorial #11: Relationship System

SGB Tutorial #11: Relationship System

The Product Manager for Smile Game Builder wanted a dating/relationship system. The idea is that the player gives gifts or compliments to female NPCs to build "likeability" This tutorial is the result; it’s a basic relationship system. Each NPC has

Smile Game Builder Tutorial #10: Event Triggers

Smile Game Builder Tutorial #10: Event Triggers

In this tutorial, I showcase using triggers, notably the autorun parallel trigger. The idea is to set up a meeting with three characters. Once they’re all summoned, a message automatically appears telling you to return to the house for the

Smile Game Builder Tutorial #9: Pictures

SGB Tutorial 9: Pictures

This tutorial showcases pictures. You can manipulate pictures to add life to your static images, so these are some of the techniques I’ve learned. There’s also a routine to add a Compass HUD to your maps, which change according to

Message Codes Plugin Update 1.6

RPG Maker MV Plugins

For the Message Codes Plugin, as well as some tweaks and bug fixes, the following have been added: The main update is Text Alignment, where text can be aligned left, center and right. This is what I call “true form

Smile Game Builder Tutorial #8: Time and Date

SGB Tutorial 8: Time and Date

This tutorial is an overview of the Time and Date function (in the Advanced Variables Option). It demonstrates how you can use and display the local system time in message boxes. The initial intention for this tutorial was a simple

Smile Game Builder Tutorial #7: Advanced Variables (Part 1)

Smile Game Builder 7: Advanced Variables

Advanced Variables is a newly updated function that allows you more scope when manipulating variables. You can use it for such things as storing date and time, player stats and camera settings. This tutorial is an overview only, but I’ll

Smile Game Builder Tutorial #6: Controlling the Camera (Part 1)

Smile Game Builder Tutorial 6: Controlling the Camera (Part 1)

Camera Control is a new function available for Smile Game Builder. With it, you’re able to use cameras to create some stunning effects, such as for cut scenes and map panning. This tutorial is an overview on its functionality and

Tutorials Section Revision

RPG Maker Times Blog

I revised Tutorials & How-To’s section today. Why the Revision? I deemed it necessary to revamp the section because it had become rather cluttered. This is especially the case now with the increasing number of Smile Game Builder tutorials. It

Smile Game Builder Tutorial #5: Working with Conditions (Part 2)

Smile Game Builder 5: Working with Conditions (Part 2)

Continuing on the Working with Conditions Tutorial, we set up an event where a woman approaches the player after you have a certain item (lemon balm). She then asks if you want a potion before running off into the nearby